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Sunday, November 27, 2011

It didn't happen at NOL-

Entry: six hundred eighty-seven.

About six hours ago, while I was setting up tactical bookmarks in NOL- for a large scale conflict I anticipate in the future, I saw Suleimain Shouaa in local. What a rare chance to speak with someone whose public logs I follow! But it was a curious situation: The Tuskers were several hours late for the party with nothing left but preparation for the next conflict. Computer: play back private chat stream with Suleiman Shouaa.

Computer: "Confirmed."

*****
 
Suleiman Shouaa > o/
Truen1ght > nol should be dead for quite a while 

                > good luck huntin
Suleiman Shouaa > ah cheers
                           > we saw many kills on dotlan
                           > ::(
Truen1ght > 1300 in sys about 5 hours ago
                > station timer
Suleiman Shouaa > ah lol sov war
Truen1ght > evoke ddos'ed goons comms
                > and goon's backup comms
                > so, that didn't work out
Suleiman Shouaa > lolsov
                           > ty for heads up
Truen1ght > yup
                > lol sov
                > was there a wh to here from gallente low-sec?
Suleiman Shouaa > nope
                           > just roamed from hev
Truen1ght > ah
Suleiman Shouaa > hoping for :thunderdome:
Truen1ght > 1dh is probably best bet
                > black legion should be aroudn 1-smeb
                > my delve intel channel is dark though, so I don't think much is going on right now
                > KFIE is where you'd have the best chance of finding evoke
Suleiman Shouaa > we're heading back soon
                           > and in a "dram is OP fleet
Truen1ght > you were the only one i saw in a dram lol
                > saw a flicker of scimis and some other stuff, wasn't really paying attention
                > oh, derp, I think 1dh has a gatecamp
                > probably on the pr-gate
                > but, have a good trip back, gl on the kills
Suleiman Shouaa > nope
Truen1ght > weird
Suleiman Shouaa > on other gate
Truen1ght > a-e?
Suleiman Shouaa > y
Truen1ght > alright, i'll let you be
                > o7

 
*****
 
Quite strange to see pirates from Gallente low-sec all the way down in Delve, but interesting. Black Legion are the resident pirates in nearby low-sec. I didn't think anyone else would bother.

It was after this conversation that I realized that I haven't done much to explain the way things are around here much, however, and that perhaps I should do that. It would be best to explain why The Tuskers bothered to take a roam down to Delve in the first place though.

The Tuskers were four hours late for the major conflict in NOL-. Goons on one side, the DRF on the other, both vying for control of that system. Sovereignty Blockade units had been deployed by Goons, the station about to become vulnerable once the reinforcement timer expired, and the IHUB in line for reinforcement immediately after the station. Evoke was facing a serious threat of losing NOL-, a system that Goons seem to desire above all others at the present time.

It wasn't long after I logged in, activating my ship in the depths of space, that a bomber fleet was posted. It was difficult to understand the situation, as comms were constantly active. "Polaris fleet" was the keyword of the hour, and the only fleet I could think of to match that description is one similar in vein to the one destroyed in Tama not long ago.

This was not that type of fleet.

After joining fleet, I made best speed for NOL-, managing to stay one very small step ahead of the Evoke tackle wing in 1DH-, PR-, and NOL-. They were diligent about trying to catch anything making its way towards NOL-. I only managed to get in because of the rush they were in to get into position.

After escaping the clutches of the tackle wing, I notified my fleet of the local population: thirteen hundred. A population that size in null sec is all but unheard of except in the largest battles in null, such as one in Teneferis a few months back and a battle in Uemon nearly a year ago. The hell camp of 6VDT-H was only six hundred, and the major battles at HED-GP and GE-8JV never crested nine hundred.

The scope of the conflict to be had was quite clear to me immediately. "Epic" is only the frosting on the cake for what I expected to happen. I was sadly disappointed, however.

My fleet came into NOL- through a detour via HM-. Once in system, we all set up at the edge of the station grid, where we expected the fight to take place via our communication with Goons. Evoke had several triage carriers repairing the station, and it didn't take too much longer before the Goon fleet warped in to the station at zero and started attacking.

And almost as soon as they arrived, they left. Reports came through that Goon comms, both primary and backup, had been DDOSed by the enemy, preventing any sort of coordinated attack. The Evoke carriers were free to repair the station as local dropped from thirteen hundred to eight hundred and the Evoke subcapital fleet, consisting of a ridiculous number of Drakes and Scimitars, destroyed all four Sovereignty Blockade units within twenty minutes of starting the task. That feat is equal to using several Motherships in conjunction with a Battleship fleet of size seventy, per SBU.

The Initiative stopped by to try and ninja a few kills, but ended up being sent home with their tails between their legs.

My biggest issue with this entire conflict is simply that I was unable to participate. Our FC was someone I had never heard of, and while he knew the concepts and understood patience, did not have the brass balls to make an attack happen. I saw several opportunities to simply warp in and launch bombs, bombs which would have destroyed the large majority of the clumped up Evoke Drake-Scimitar fleet, both at the station and at SBUs. Our FC was overly concerned with not losing bombers and not concerned enough about destroying billions worth of ISK in ships and modules in thirty seconds of kinetic hell. Fourteen bombers, totaling approximately four hundred million ISK in trade for billions of ISK? It's a no brainer.

Pilots were chomping at the bit so fiercely that they began engaging Interceptors at the PR- gate once the fight was over with torpedoes and bombs. I logged out, frustrated, unwilling to give in and become a mindless idiot and lose my bomber needlessly.

After that break and cooling my emotions, I logged back in and set up tactical points all around stargates and the station for a future conflict in NOL-, one which I am certain will happen. It was during this time that I saw the Tuskers.

It's hard to blame them for not knowing the area, it's not like they live here after all. I didn't want to leave them with the bad taste of fruitless searching, however, so I offered some of my knowledge of the area, but perhaps not as much as I should have.
 
Goons live near JP4- right now, more accurately at and next door to Y-2ANO. Evoke in the area populate NOL-, Z3V-, and KFIE- for the most part, and roams from deeper regions of their space in Delve enter into upper Delve from those systems more often than not. 

Cascade Imminent makes its home in 1DH- with easy access to its controlled systems in Querious via F20Y-, but also patrols within a few systems of 1DH- in addition to roams towards Raiden in L-6BE1 or its former home of CZK-, which is currently occupied by DRF pets. Occasionally, White Noise, Against All Authorities, or Nulli Secunda will travel down to 1DH- when they are really bored, but those are only rare occurrences. 

Nulli Secunda lives not far from 1DH- in the region called Period Basis, and while easy to reach, are often out of the way for forces hostile to them. As for the final major player in Delve, Black Legion makes its home somewhere in nearby low-sec. I suspect Kaira personally, as they usually come into Delve via 1-SMEB. 


With the Goon freeporting mission in Delve nearly complete, I wonder what they will do once they are done with that, and how diligently they'll need to defend their assets in Delve from Evoke and Ewoks.
 
More importantly, I wonder if the pirates had much fun beyond wasting a Cynabal whilst in Delve.
  
Computer terminate recording.

Thursday, November 24, 2011

Acclimation

Entry: six hundred eighty-three, supplemental one.

It's been a pretty slow day, and I spent the majority of my time awake actually active today. It was a rare and welcome change, right up until the end, where I warped down to the PR- gate in a Hurricane during a gatecamp fleet with bad intel.

Prior to my demise at the PR- gate, goons had brought yet another Rifter fleet down. While I wasn't wildly successful, I soon learned the reason why: apparently I'd become a main feature point of these frigate fleets into 1DH-, whether by name or not. To quote my contact: "Only newbs die to your bombs."
  
Apparently, after those first five or so bomb runs, people started to catch on when and where and under what circumstances I'd launch a bomb. It seems I'll need to expand my engagement envelope. I'll still be able to bomb on the undock and catch the newbs, but for the big hits I'll have to engage elsewhere, preferably on a gate that has a drag bubble.

A few hours after that I got to experience another death of fiery decompression.

DaBigRedBoat had been commanding an Alpha Fleet in the area. We'd seen him come to 1DH- once before and very few kills were to be had. They went to NOL-, did something in terms of grinding towers, and after being taunted, came back into 1DH- via the PR- gate.

This is where it went south. The scout in PR- failed to mention that an Alpha Fleet was on the way behind the few frigates that were being engaged. I had at first suspected this, but as the seconds passed, I began to wonder, and warped down. Mere seconds later the Alpha Fleet jumped in. My Hurricane crumpled, my pod soon after.

They don't make medicine strong enough for these headaches. Literally. The Med Bay faculty load me up with what they can, but the pain still knocks me out. I put in the order today for my sensory nerves to be destroyed throughout the bodies of all my current and future clones.

I got in the Purifier and taunted Goons a different way. I launched bombs at them at will. There was little chance to kill anything, but it was less about destroying them than pissing them off.

I warped to {station 231 -x}, then {10 undock bomb -x-y-z}. Aim, decloak, bomb, activate DCU and Invuln, warp off. Minimal shield damage. I warped to {station 231 -x}, then {10 undock bomb +x-y-z}. Aim, decloak, bomb, activate DCU and Invuln, warp off. Minimal shield damage. I warped to {station 210 +x+y}, then to {10 undock bomb +x++y-z}. Aim, decloak, bomb, activate DCU and invuln, warp off. Minimal shield damage. Goons were reported warping PR-. I warped to {pr- 280 -x}, then {40 pr-}. Fix alignment with A-E stargate, align A-E stargate, at thirty decloak, bomb, warp off, no shield damage.

Every bomb hit. One blew up a Rifter. At best I was completely annoying, at worst barely a consideration. My revenge was most assuredly not sated. I needed more bombers, but no one else has the patience to be part of a real bomber squad.

Maybe the majority of my alliance isn't interested in covert warfare, in subterfuge, in mind games, or most importantly, the big score. Nothing does things for your ego like taking out a swath of enemies with a single strike.

The one desire excellent bombing doesn't fulfill is instant gratification. That damn plague affects countless trillions, mortal and capsuleer alike. The unfortunate side effect of instant gratification is mediocrity, and mediocrity is a terrible fate.

I have to admit though, so is impotence. I'll not stand for it, and I WILL correct it.
 
Computer: terminate recording.

Home Is Where the Heart Is

Entry: six hundred eighty-three.

The suggested scheme I laid out for bookmarks hasn't quite worked out. I realized this once I saw how bookmarks are catalogued by the computer: alphabetically. With that in mind, the new scheme is {?L ?R ?X?Y?Z}.


For those who follow my logs, the investment I've put into 1DH-SX is clear. I've become pretty attached, and somewhat spoiled for choices with all the bookmarks I've created at and as tactical points. I'll wrap this up with the view from my favorite perch outside of 1DH- station.
 
 
Computer: terminate recording.

Tuesday, November 22, 2011

Coordinate Definitions

Entry: six hundred eighty-one, supplemental one.

Introduction: 
     Everyone knows bookmarks are necessary. The problem is defining a system of handling coordinates to label bookmarks in an understandable fashion. I feel dense for only recently realizing the most obvious, and perhaps best, coordinate system for bookmarking.
     There are only two constants in all solar systems: the star, and the orientation of Z-axis in space. When multiple bookmarks describing multiple locations on the same grid are defined, the best way to label the bookmarks is by setting the center of grid as an origin unto itself, but treating the star as the origin for the total map.

Example: 
     I have many bookmarks around 1DH- station. Simple descriptions of range and locations won't suffice, eg. 231 station.
 
Problem:
     Lack of clear X and Y orientation about the origin.

Explanation: 
     Warpable spots are difficult to determine, paths that cause decloaking are difficult to avoid. Requires initiation and halt of warp to check alignments, actions which are attention intensive and possibly fatal.
 
Solution: 
     The positive X axis is opposite the star 2 the origin of the grid. With Z and X now clearly defined for any grid, Y is easy to understand, and any bookmark on grid can have a clear RLXYZ definition, where R is radius from grid origin, L is object, XYZ are directions. Double +/- indicate a heavier bias towards an axis as opposed to another. With bookmarks clearly defined in this fashion, bouncing between bookmarks without decloaking is much simpler.

Solution Examples: 
     231 station is now 231 station -x-y. 10 undock bomb is now 10 undock bomb -x-y-z.

Note:
     Future bookmarks should be labeled {?X?Y?Z ?Radius ?Location} in the future, as orientations and locations will be easier to read for evasive warping and covert observation. ? denotes variability for use in general naming conventions. 

Note: 
     Old locations should be updated to match the new scheme.

Note: 
     Z width of an undock ring is large on some stations, twenty kilometers for 1DH- centered on the terminus. Boomarks do not reflect this knowledge directly, only through actual locations.
 
Computer: terminate recording.

Blood in the Water at L-6BE1

Entry: six hundred eighty-one.

It's hard to believe it's been seven days since I last made a log public. I suppose it's more proof that I keep strange hours. Also more proof that zero zero keeps strange hours as well.

At approximately twenty-two hundred hours I logged into the neocom network, powering up my Purifer from its logged off state. As I warped onto a pounce spot outside of 1DH- station, I saw what was clearly an AHAC fleet forming up. I activated voice comms without delay and joined the fleet posted in fleet finder, docking and reshipping to a Guardian as well.

Almost as soon as I undocked, the fleet warped to F20Y- to use the jump bridge network. We made our way to L-6BE1 via the back entrance, which lies through 7GCD- while the front door from Delve lies in MKD-.

"...align only! There are titans on field, so grid is going to load slow..." explained our FC, Archiebald Hornby. "DO NOT, I repeat, DO NOT shoot anything unless it is broadcasted. Goons are on the field as well!"
 
I made sure to turn off all brackets on my display system, as well as switch to the celestial only overview feed. Titans meant Supers, both meant drones, fighters, and fighter bombers, and local was well over four hundred already. Keeping reps quickly required the minimalistic overview that only no information can provide. The fight for me devolved solely down to locked targets and the broadcast window.

As we landed, my systems were initially stuttering through the load, information flooding through, and the only reason my systems didn't crash was because I was filtering out a ridiculous amount of information already. Even with all the filtered information, the camera drones clearly displayed twenty plus Titans and Motherships on field trapped in Interdictor bubbles.

Cascade was not alone on the field. Just prior to Cascade warping in, Nulli had warped in with a Navy Hellgeddon fleet. The Raiden subcapital fleet was dropping so quickly our own FC had difficultly broadcasting any targets before they were destroyed. Between Nulli's Hellgeddons, Cascade's AHACs, and the Goon Whelp-Cane fleet, Raiden was getting slaughtered in the subcapital vessel conflict. It didn't take long before all that remained were the Raiden Titans, Supers, and Triage Carriers.

The fight dragged on as Raiden was primaried, capital after capital falling to the sheer number of conventionals arrayed against them. Despite obliterating countless numbers of conventional vessels, Raiden was being swarmed and attacked on all side with no escape route in sight.

For me, the battle was simply keeping people alive. Tobber Harley was the first in Cascade to go. Despite seven guardians for a total of twenty-one reps his Hurricane, after about a minute of slowing bleeding structure even under heavy remote repair his vessel crumpled in on itself.

And then it happened. A Doomsday hit me, the Judgement from a Raiden Avatar on field. My ship was instantly vaporized, leaving my pod exposed. I slowly piloted out of the Interdictor bubbles and warped away. After I was certain the kill for a Raiden Triage Archon was recorded, I warped back to the MKD- gate and allowed myself to be podded back to 1DH-. Evoke had entered the fray with bombers, of which I believe one killed me.
 
I reshipped immediately into a Crusader. Goons were coming from the Y2-ANO area to reinforce their assault on Raiden, and I had doubts as to whether Goons would let anything bigger travel by them via gates, as I elected not to use the Jump Bridge network to take the back route.

Just as I arrived, Cascade was ordered to retreat. Goons were still reinforcing, Against All Authorities was on the way with Initiative, Evoke was dishing out extreme damage, and Nulli was going down. Half of Cascade's Guardians had been taken out and holding reps was no longer possible.

I scouted the fleet back to 1DH- via the jump bridge network, reshipped to a bomber, and resisted the urge to bomb Goons as they passed through 1DH- to the battlefield.

Dotlan reports over six hundred kills in L-6BE1 at the time of the battle.

Computer: terminate recording.

Tuesday, November 15, 2011

WMDs and Orders

Entry: six hundred seventy-four.

Last night was pretty successful for me. What it took to get success was another issue.

Despite my previously mentioned fears of lack of a CFC frigate gang coming to 1DH-SX again, it did come over from YZ9-, approximately nine jumps from 1DH-. Once here, they proceeded to play the usual game of attempting to catch small packs of bigger and more expensive ships. They did succeed, catching quite a few vessels which included a Hurricane, a Dominix, an Armageddon, and a Cynabal. I attempted to help the Dominix pilot from Morsus Mihi at the PR- gate with a well placed bomb, but it was to no avail.

I have mixed feelings about their success. 
 
Eventually, there did come a point where the frigate fleet made that fatal step. They have a safe spot approximately one thousand kilometers below the station undock and usually warp up from there to the station to pick off pilots who think they can get away. 

This time they didn't have a warp-in at the undock terminus, and I warped to my bombing spot as soon as they appeared on grid. I noticed that they landed off the terminus and that a significant number of the fleet had activated their microwarpdrives, the bloodlust running strong in them.

I aligned to the terminus, waited one second, decloaked, bombed, began warp.

I was targeted by several, pointed by no more than two with disruptors, and warped out. As I left grid, I saw the damage notifications roll in, and I knew I'd hit the jackpot.

Twenty-two frigates down. Bombs really are weapons of mass destruction. Timestamp of the kills are zero zero forty-nine (00:49) mark eleven fifteen twenty eleven (11-11-15).

Suffice it to say that I was feeling good that night. The CFC fleet even congratulated me on my bomb.

*****

Cascade has finally received new orders. Computer: playback redacted alliance mail.

Computer: Confirmed.
*****
  
From: ---------- ------
To: Cascade
 

Firstly, thank you for all you guys who took the time to come down and give me your feedback on everything alliance and otherwise.
 
Ive got Alot of the same stuff, and some rather odd bits.


------------------------------------
The next step
 
However. Due to the fact that processing this and making a further decision on where to go next with FAIL will take longer than one day, We will be standing down to a chill out Phase for ---- -----. 

 
------------------------------------
The Reasoning

Although many people will get upset and want more stuff to do, many in FAIL have been grinding against hostile incursion attempts for nearly eight months with very little chance to do anything for themselves. I know personally it's cost me alot of ISK, and even my tank is running low.

 
------------------------------------
The Facts
 

So from, ------- ---- November @ 17:00
until
------ ---- December @ 19:00.
 
You are all free to do whatever you wish. I suggest Strongly that you use this time to rat and make yourself some ISK. You should be looking for one to two billion liquid ISK and at least two AHACS, two Logistics, two faildongs, and two hellgeddons. Those FC's who want to run fleets throughout this time: keep them cheap, keep them fun; no grinding towers without good cause, etc.
 

On ------ ---- December @ 19:00 There will be an alliance meeting to announce what we will be doing over the next three months.
 

For the time being, all combat fleets will be formed from 1DH-. Bulk and combat assets are not to move anywhere just yet. In case you have forgotten, you all hate moving, and I would hate for you to have to do it two times in as many weeks.
 

During this time Teamspeak is still manditory whilst online. Take this time to get to know each other.
 
------------------------------------

The exception
 
There is one BUT to all this. Should the space get attacked, we are no longer in chill mode, but I don't see that happening.

 
------------------------------------

The final Note
 
So go have fun. Chillax, and smile.


---------- ------ 
 
*****
 
Computer: Playback terminated.
 
Computer: terminate recording.

Monday, November 14, 2011

Dreams of Control (BB 30)

"With the Winter expansion possibly being named 'Crucible', it certainly is a melting pot of refinements and tweaks aimed at making the EVE experience smoother and more wholesome. If the developers suddenly found themselves some spare resources and approached you for an additional feature to include before release, what single concept would you pitch them and how would you implement it?

For bonus points, the one thing lacking from this "patchwork" of iterations is a cohesive storyline to package "The Crucible" together. How could this expansion be marketed to potential new customers?"


Entry: six hundred seventy-three, supplemental one.

"Computer: playback dream capture."

Computer: "Playback, dream eleven thirteen twenty eleven, proceeding."

*****

I found myself in a modified version of the standard capsuleer pod. It had been enlarged on the interior, for starters, and the inside had been completely redone. Instead of the normal version where I'd be interacting with a ship via neural communications, where my hands would drop out there were two stick-like protrusions.

Blood Raider Engineer: "...will allow you to act more intimately with your vessel, giving you better control over your vector."
Me: "What were these called again?" I asked, nodding at my right hand while moving both hands experimentally in the grips.
Blood Raider Engineer: "Joysticks. They allow for more a more tactile sense of your movement as opposed to the standard interface, thus greater freedom of movement, allowing you to complete maneuvers not loaded into the standard code base, such as barrel rolls, spiral dives, flat spins, etcetera."

I cast a questioning glance at him, peering over the top rim of my shades at him with a raised eyebrow.

Me: "Perhaps we should find out."

*****

Blood Raider Engineer: "Welcome back. Did the interface live up to your expectations?"
Me: "Yes and no. I was unused to the first person locked ahead view as opposed to the normal omniscient view of my vessel and surrounding grid. It was both exciting and frustrating, especially with the guns being locked to my camera view. Shooting while piloting in this fashion was somewhat strange, but I think I could come to love it."
Blood Raider Engineer: "Your praise is most gracious."
Me: "Would it be possible to acquire vessels with this new interface?"
Blood Raider Engineer: "Not yet. However, when they do become available, they'll only be available to members of The Blood Raider Covenant, as this is what one would call 'top secret software'. Any vessels not piloted by a member of the Covenant will result in automatic self destruction.

I left the modified pod and walked towards my guest quarters, pondering the possibilities.
 
*****

As the ritual hall in 1DH-SX III - Moon 1 emptied out, I stood up from my lounging position against the way near the hall entrance. I watched as the sect members departed to their various sections of the station. The history behind each of the sects intrigued me, but it wasn't something I was about to ponder right then as I had a meeting with a Bishop of the Covenant.

When the doors began to shut to the hall, I kept one door open while I made my way towards the back, where the offices were.

I entered the office of the Bishop I was planning to meet and shut the door behind me, pricking my finger in the ritual offering of blood in true Blood Raider custom whenever entering another's domain. My fingertips were developing some serious scar tissue in just the few days since I'd last been killed.

Bishop: "What can I help you with, Capsuleer?"
Me: "I wanted to speak with you about joining the Covenant, Bishop.

I pulled a up seat on the other side of his desk, artistically crafted to resemble a blood letting altar. The Blood Raiders took their religous beliefs to a whole new level of serious compared to every other faction in the galaxy, of that there was no doubt.

He cast a look at me, serious and contemplative, but clearly there was some influence to be gained upon my recruitment judging by the hard calculation within his eyes. I could practically see the futures unfold as he played out the scenarios suddenly put before him.

Bishop: "Have you taken the lifeblood of an enemy in a Blood Raider death ritual?"

I thought back to my first day at this station, where I'd sacrificed a True Sansha recruiter and ended up drinking every ounce of his blood, leaving only a dry husk behind, quite literally. 

Me: "Yes, I have." 

I retold my relocation from LGK- to 1DH-, and after he verified my story with the priests that had been present before I began the ritual, he looked back to me, naked greed and glee in in his eyes.

Bishop: "Welcome to the fold, Brother."
 
*****

There was a curious contraption being attached to the station in 1DH-. "What is that?" I asked a nearby Blood Raider, apparently supervising the operation.
 
"Have you not heard, Brother?" he asked. Apparently members of the Covenant were known via proximity, as he hadn't so much as looked in my direction while his fingers flew over a control screen on the window before him overlooking the scene.

"No, Brother, I haven't. I'm only recently entered into the fold."

"I see. Well, keep this information within the Covenant then, as we have no plans of letting this technology slip out among the capsuleers basing in and around our space." A new screen flittered to life before him, detailed drawing plans and demonstration videos in progress.

"This device that we're attaching to the station is a wormhole generator. Recently, W-Space has become nearly inaccessible throughout the known galaxy, and contact has been lost entirely with capsuleers known to make their living in W-Space. Since W-Space is no longer accessible by probing, a new method must be invoked." A video played showing the rapid decline in registered wormhole spawns across the galaxy across the past few months until spawning ceased entirely. The last wormhole spawn was noted as two weeks prior to the current date. "Essentially, we plan to use this device to open a connection to W-Space."

"Is there a reason it's so large though?" I asked.

"We're planning to push the station through into W-Space," he replied. The idea blew my mind. I'd heard that the Sansha had staged in W-Space, taking over ancient structures as their base, but moving current starbases into W-Space, that was something else entirely.

"We'll send in one station at a time, dropping automated relay beacons back in the systems the stations came from. These beacons will relay the locus signatures to the other stations, which can then go through and repeat the process. As each station goes through, those stations, starting with the second will open a portal to the previous locus, and a joint effort between stations will construct a device within the portals to keep them open once the generators have spawned wormholes. When the last station enters W-Space, the W-Space network will be complete."

"But, how will we return to known space?" I asked.

"We already know the locus signatures of our systems in known space, so we can easily use the first station to create a bridge to any of these systems," he replied.

"Would it be possible for a group of smaller ships, or even a POS to generate a wormhole?" I asked, still intrigued at the possibilities.

"Perhaps for a dedicated capsuleer ship, and most assuredly for a POS."

"That's extremely intriguing, Brother," I said. I was having a hard time seeing him just stand in front of me because the possibilities were running through my mind so vividly.
 
*****

Computer: "Playback, dream eleven thirteen twenty eleven, complete.
 
"Computer: terminate recording."



(For those who missed it: joystick controls for dogfighting, the ability to join a pirate corp, the end of random wormholes spawning and the start of players generating their own wormholes)


List of other Blog Banters:
CCP Ninveah - Ship Transport, D-Scan Improvements, Exploration Ships
CCP Madhatter - Stalemate Unleashed
CCP FakeDevBlogger - Faction Warfare Redesign
CCP Truen1ght - Joystick Control, Pirate Factions, Wormhole Changes
CCP Cozmik - Global Criminal Countdown Changes
CCP NinjaHoneyBee - EMP Blasts, New Rigs
CCP BadStudent - Market-Linked Navigational Tools
CCP Haberdasher - War Dec' Changes, Hi-Sec PvP
CCP Ranter - Launcher and Turret Animation, PI Improvements, Motherships
CCP Anomaly - Incursion Interations