Thursday, September 27, 2012

Failure is no longer an option

Entry: eight hundred ninety-five.
It's hard to believe it's been eighty-five days since I last kept track of which day in my life I'm at. Strange coincidence it happened on such a round number too.
Cascade Imminent has officially become a defunct entity as of perhaps two hours ago. The provided link gives public access to the announcement and all that it entails. The short version is essentially this however:
One: Archie's recollection of our history as an alliance, minus a chunk in the middle where we didn't do much in Detorid before TEST/PL/etc vs Southern Coalition happened in Delve then Querious and now at 49-U and 4-07.
Two: Why the alliance is going under. He was burnt out on running it, and the two people he would have let run it wouldn't. He doesn't want anyone ruining his alliance, so no one will get to.
Three: How proud he was/is of the alliance, especially at the final battle where the alliance put out the most members on field in its history, totaling one hundred eighty nine distinct personalities. I caveat that with personalities, as some personalities are twisted enough to span several bodies, ie "alts".
Four: The timezone wars with Unthinkables, how bad they really are, how the war was really a stalemate and no one could win in a "us vs them" scenario. Also how they stirred it up just as we went to deploy to Delve as part of SoCo.
Five: FAIL's history with Against All Authorities, why FAIL wasn't a pet, and why he never understood why everyone thought FAIL was a pet.
Six: Two corporations from FAIL will be on trial runs with NCdot. The two corporations in question are Miltaris Industries [UDEAD] and Southern Comfort [SOCO], arguably the two largest and most active corps from FAIL. No mention was made of modro [MODRO], so its unknown if they were never offered a trial run, if they were offered it and rejected it, if they decided to join with Irukandji and stay in Detorid, or if they are leaving.
After the meeting, UDEAD and SOCO changed comms channels and got a brief run down of what was expected in the future in order to pass the probation for entry into NCdot. From what I can tell, it's basically what the alliance was already being steered towards, ie high powered expensive ships in a tight doctrine. Basically what you'd expect from a dedicated combat group. 
My corporation, at least, has pretty much completed its evacuation. Even I managed to, albeit I had to move every ship myself to Curse over the course of what seems to be about 16 hours. Having evacced that stuff, and learning how far away the target systems are, I'll probably fly them up and engage in combat with them immediately before getting the next one.
As for how I feel about the change...I don't want to join any part of the CFC again, where the highlight of the day is mostly a DBRB fleet, which while not bad, aren't what I'm looking for. I like that the HBC is a new entity, but prior dealings with TEST leave me not wanting to go there as well, even though Montolio is so damn charismatic he almost makes me want to join the HBC cause. I'm not a fan of triple A, even though they haven't done me any wrong. I don't resent them, but I don't particularly like them either for some reason that I can't explain. As for Solar and associates up north, I feel as if they were simply more of the same, waiting to implode.
Then again, NCdot is supposedly known for imploding over and over again. I get the feeling that this is the sort of change I'll end up liking though, and I don't know why I feel that way.
What a day.
Computer: terminate recording.


  1. maybe you should look for a corp thats doing the whole small gang thing as a main thing

    at some point we all need to switch corps even if it happens to be from the corp where we learned it all

  2. I won't lie, I'm keeping such corps in serious consideration. I have no idea what NCdot is going to be like aside from really going after PvP. If it turns out not to be something I enjoy, I'll have to leave UDEAD and go somewhere else.

    I think the biggest thing for me is having a variety. Too much of one thing tends to put me off, so a mix of small gang and blob style seems to work for me.